Nicholas Hall

Designer
用户名: 254MM
3D Printing since: March 2013
I am a multimedia artist with a foundation in traditional manual arts. My current base of operations is in Atlanta, Georgia. Where I continue to work with multiple artistic mediums. The majority of my professional art career was in the United States Air Force. During which time I amassed a wide ran...
I am a multimedia artist with a foundation in traditional manual arts. My current base of operations is in Atlanta, Georgia. Where I continue to work with multiple artistic mediums. The majority of my professional art career was in the United States Air Force. During which time I amassed a wide range of manual art skills including drawing, painting, and sculpting in both traditional art mediums and what is now known as digital art, or Computer Generated Imagery (CGI). Another key skill set acquired, is in the art of 2D and 3D animation. With this vast toolbox to work from, My expertise is surely able to bring life to virtually anything your mind’s eye can see, "making dream reality".

Some of the works of note are:
- Trained a four person design team on industry-standard design/pre-press software
- Sculpted original statue of unit mascot for bronze-cast reproduction to be displayed at headquarters
- Designed exclusive promotional items for corporate executive officer and senior executive staff
- Directed production of annual corporate seminar brochures, posters, and multimedia products for three separate years
- Designed award medallions and programs for corporate Employee of the Year banquet
- Led design team production of company “branding” and marketing products by redesigning 70+ corporate agency logos.

Preferred Software
Adobe Photoshop for image correction and manipulation
Adobe Illustrator for vector based illustration
Autodesk Maya for 3D modeling, animation, and rendering (Mental Ray)
Pixologic ZBrush for digital sculpting and rapid-prototyping
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